The Farmer is a deity usually thought of as a man bending over a field, planting.

At the first choosing if a child receives a handful of seeds.  The child will be trained in the basics of farming.

At the second choosing, an apprentice chosen as a journeyman will be given one the plant or a part of animal they will be farming.  (A bit of wheat, some sheep wool etc.)

At the third choosing a Journeyman may receive a sickle or a brand depending on if they were chosen for animals or plantings.

The Farmer's holy symbol is sheaf of wheat.

Typical offerings to the Farmer include:

A small amount of the crop harvested, soil from your farm, stained gloves


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